

Let’s look at an example with just the horizontal dimension. Stretch it by 2 in the y-direction: w (x) 2 (x3 4x) 2x3 8x.

A value of 1000 means that a view cannot get bigger than its intrinsic content size on that dimension. Move 4 spaces right: w (x) (x4)3 4 (x4) Move 5 spaces left: w (x) (x+5)3 4 (x+5) graph.

Each priority is associated with a value from 0 to 1000. The rubber band makes the view not want to be bigger than its intrinsic content size in that dimension. The content hugging priority is like a rubber band that is placed around a view. Lets take a look at a few different values for b. vertical content compression resistance priority When our b values are greater than 1, our function will shrink or get smaller horizontally.horizontal content compression resistance priority.A view has one of each of these priorities for each axis: It does this using implicit constraints derived from its content hugging priorities and its content compression resistance priorities. In astrophysics, spaghettification is the vertical stretching and horizontal compression of objects into long thin shapes (rather like spaghetti) in a very. You also learned that if you do not specify constraints that explicitly determine the width or height, the view will derive its width or height from its intrinsic content size. The asymotopes wnt be affected, in that example by compression and expansion as the asymotopes lie on the x and y axis, the general steepness of the graph. You might know that every view has an intrinsic content size. f(x) 2(x 3) 2, treating the stretch as a horizontal compression. Content hugging and compression resistance priorities iOS f(x) 2x 3 2, treating the stretch as a vertical stretch.
